If you feel comfortable at the place where technology and design collide, a 3D Graphics and Animation minor can take you to the next level, whether you’re coming from an artistic, scientific, or computer science background.
Earning this undergraduate minor through our school immerses you in the processes of 3D film, games, virtual reality, augmented reality, and 3D printing. You’ll design, model, texture, animate, light, and render 3D computer animated products, creatures, characters, props, scenery, and artifacts.
3D Graphics and Animation Minor
- Perform basic modeling, texturing, lighting, and animation.
- Conduct self-directed exploration, expressing and documenting ideas and themes in both written and spoken form.
- Perform lighting and texturing within a digital scene using various techniques.
- Deliver production quality simulations with advanced aesthetics using a 3D production workflow.
- Set up creatures and characters for film-quality animation.
- Execute entire production pipeline for using characters within a 3D film composite or CG production.
- Design and implement from preproduction, to production, to postproduction a creature and character for films, video games, or augmented reality.
- Model, texture, articulate, and render characters for low-resolution or high-resolution applications.
- Create a posed moment of an organic model for display in a film, video game, or augmented reality.
- Deliver productions for games and environments, visual short stories, or scientific simulation.
- Apply advanced 3D modeling
- Demonstrate mastery of 3D production by creating high quality portfolio models.
- Apply 3D concepts across multiple 3D software platforms.
- Apply modeling, texturing, and rendering techniques to organic models.
- Present and critique projects.
Minor Requirements
Prerequisite
The minor requires knowledge of Adobe Photoshop, which may be demonstrated by test, portfolio, credential, or by taking a course that covers Photoshop, such as CGT 11700 Illustrating for Visualization and Communication, CGT 21100 Raster Imaging for Computer Graphics, or NEWM-N 102 Digital Media Imagery.
Required Courses (15 cr.)
- NEWM-N 243 Introduction to 3D (3 cr.) or CGT 11600 Geometric Modeling for Visualization and Communication (3 cr.)
- NEWM-N 341 Lighting and Materials (3 cr.) or CGT 34000 Digital Lighting and Rendering for Computer Animation (3 cr.)
- NEWM-N 343 Hard Surface 3D Modeling (3 cr.)
- NEWM-N 345 Organic Modeling and Texturing (3 cr.)
Choose one:
- NEWM-N 342 3D Animation (3 cr.) or CGT 24100 Introduction to Computer Animation (3 cr.)
- NEWM-N 340 Motion Graphics (3 cr.)
Students must earn a C- or higher in each course to graduate with the 3D Graphics and Animation minor.
Add a minor
Email Jill Mathews at jilmathe@iu.edu to declare a minor.
For academic advising, contact our undergraduate advisors.