Get ready to break the rules. You can earn a 5-year degree that gives you the tools to disrupt how we think about interacting with technology, and to build new platforms for user interaction.
Whether you focus on website design, 3-D simulations, gaming, or video and sound, you’ll learn to use emerging technology as a conduit for creativity … and to improve the way users interact with new media. Students can also pursue an area of emphasis in Digital Making to complement the HCI core with application development skills to produce interactive media experiences and environments.
Better UX = more engagement
By pairing a Bachelor of Science in Media Arts and Science with a master’s in Human-Computer Interaction from the Luddy School of Informatics, Computing, and Engineering in Indianapolis, you’ll have myriad options in the realm of interaction technology, user experience, and the Internet of Things.
- Combine gaming with job training to get … the gamification of the workplace.
- Deconstruct the notion of how we eat and combine a healthy dose of IoT to cook up … the kitchen of tomorrow.
- Examine how we use technology vs. what we need from it … to create an intuitive UX.
The plan of study follows the B.S. in Media Arts and Science plan of study for years 1-3. You’ll begin taking graduate level courses during year 4 as follows:
Fall Semester Senior Year
- NEWM-N 420 Multimedia Project Development
- Area of Specialization
- Area of Specialization
- INFO-H 541 Interaction Design Practice
- INFO-H 543 Interaction Design Methods
Spring Semester Senior Year
- Area of Specialization Course
- NEWM-N 499 Capstone or NEWM-N 491 Capstone Project Internship
- INFO-H 561 Meaning and Form in HCI
- INFO-H 564 Prototyping for Interactive Systems
- INFO-H 566 Experience Design for Ubiquitous Computing
Summer
Fall Semester Fifth Year
- INFO-H 565 Collaborative and Social Computing or INFO-H 517 Visualization Design, Analysis, and Evaluation
- INFO-H 563 Psychology of HCI
- INFO-H 680 HCI Professional Practice 1