Bringing the future of storytelling to the heartland

We're faculty of Indiana University, and we teach students to do amazing work with the Unreal® Engine at our campus in downtown Indianapolis. Our graduates are changing and improving their lives, their communities, and their world. We want to help.

Download the proposal
Students and faculty shooting video

Based on what we’ve achieved so far, we believe the IU School of Informatics and Computing at IUPUI can be the premier school in the Midwest for virtual production using the Unreal Engine. We’re seeking an Epic MegaGrant to help us build a complete equipment and data pipeline from camera to composite.

Our goal: Build on our past success to teach virtual production and provide the resources for a robust educational experience using the Unreal Engine.  

Learn more about our program & faculty
Student adjusting a camera

Student reel

Our faculty

How we use the Unreal Engine

Undergraduate curriculum

Our students use Unreal as part of earning their bachelor’s degrees, to create next-level games and worlds in several classes including:

High school students

Our summer programs sell out every year in Game Design and Development class using the Unreal Engine. We teach high school students how to create games and VR experiences using Unreal – and many later enroll in our school to continue the journey. We also have growing partnerships with our alumni teaching Unreal at the Paramount Schools of Excellence (middle school) and Purdue Polytechnic (high school) in an effort to experiment with showing young Indianapolis learners the power and promise of Games education.

Research

Our faculty partner with researchers to develop experiences powered by the Unreal in multiple domains, from defense to medical and psychiatric VR simulations.

Unreal is enabling our program and our students to do crazy-fantastic things, like work in teams to develop games for private clients during a semester, and produce stellar Capstone projects, portfolios, and demo reels before working in some of the biggest studios on the planet.

Student in XSens gear Shooting a video scene
Our students impact

Change and disruption

We teach our students to disrupt industries and change how things are done. By creating a Midwest Virtual Production Training Hub at the School of Informatics and Computing, we will expand the path to success for a diverse community of awesome students on campus and expand our network of next generation storyteller alumni.  

The grant would build on our students’ success using the Unreal Engine, so they can take storytelling beyond games into film, animation and advertising. We want to teach distinct types of virtual production and to provide the needed resources for a robust educational experience using the Unreal Engine.  

Girl jumping

Photo credit: Liz Kaye / Indiana University

 What we already have

Our existing space

Proposed Remodel

We want to reconfigure our greenscreen space so it opens up to the hallway through large glass accordion doors, allowing better shooting vantage points. The cyclorama would be reoriented toward those doors to make use of three walls. These changes would substantially improve the usability and visibility of the space.

Proposed green screen remodel
Proposed green screen remodel

Wrapping it up

We want to educate the storytelling workforce of tomorrow with Unreal, as they explore the creative potential and opportunities of virtual production.

Post-COVID, faculty at the IU School of Informatics and Computing at IUPUI are excited to resume what we love most: teaching our students and helping them achieve success.  With this grant, we can invest in our program and build on its success, to make a positive difference that extends beyond our campus and state.